Explore the map.
Browse installed maps, inspect game points and pick X, Y and Z coordinates without a demo.
IWD visibility
Choose which packages appear in your map list. Saved in this browser. Newest uses the map's date inside its IWD; dates can be inaccurate. Uncheck Newest to choose another version.
Upload your own map IWD
Upload a CoD2 multiplayer map package. Installed packages stay available for future visits. Maximum 1 GB per day, shared with other IWD uploads.
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Drag to move · Scroll to zoom · Click to pick the first solid surface from above. Roofs take precedence over floors below.
Sky and player-only clips are ignored; moving objects are not simulated. The 3D view uses original map and model meshes with simplified lighting.
Layers & keyboard shortcuts
Right click adds a surface point or selects a nearby marker. Hover shows original XYZ. Select a picked point in the map or sidebar; Delete removes it. Game points are read-only; Add saves an exact copy to your picked list. Left click toggles mouse look without holding a button; Esc releases it. G is an optional keyboard shortcut. Enter adds the inspected game point.
1 S&D · 2 TDM · 3 DM · 4 CTF · 5 HQ · M next mode · P player spawns · B objectives · O polygon offset (3D) · L labels · 6 Allies · 7 Axis · 8 shared · X swap S&D sides · V 2D/3D · T 2D surface · R fit · F fullscreen.
Markers show authored candidate positions through walls. Circles are player spawns (the line shows facing), diamonds are bombsites, flags mark CTF bases and radios show possible HQ locations. TDM/HQ spawns are shared; the game assigns teams dynamically. S&D starts with the map's original sides. Runtime script changes are not simulated.